Stunt cars generally are a bit more fragile, but get their boost from doing different stunts, encouraging risky maneuvers. They get their boost by taking down other cars, encouraging you to take down as many as you can in order to speed past them. Aggression cars are tanky, not getting anywhere fast, but taking down other cars fast, and able to take a few hits as well. Your success in any competition in this game hinges significantly on your choice of car. There are other modes where the objective isn’t to beat other racers to the finish line, but a large chunk of the game can be spent without trying to clear those objectives, either. For starters, not nearly as much time as you’d think is spent actually racing, although that largely depends on the player. Very few of them, if any, are like Burnout Paradise. There are lots of racing games out there. These elements coalesce to create a devil-may-care society in which asinine problems such as responsibilities, well-being, and the law are cast aside in the pursuit of driving cars really fast. The cars take on different personas, from the scary black vehicles trying to take you down, to the flashy, gaudy cars speeding ahead to the front of a race, to the daredevil vans swerving into other cars in a road rage. From the railroad tracks circling the city, to the abandoned quarry, to the bustling downtown area, Paradise City invites you to explore different shortcuts and tricks to fully know the area like the back of your hand. The real character of Burnout Paradise is Paradise City itself, and the cars that drive through it.
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